Requires a diploma or a bachelor’s degree (engineering / design / art / 2D animation / 3D
animation / film-making)
1-5 years of experience in the field or allied domains will be useful
Applicant should be familiar with a variety of the field’s concepts, practices, and procedures and
should rely on extensive experience and judgment to plan and accomplish goals.
Projects include 2D animation for the App and for other Communications:
templates for video projects
full-scale 2d animated videos
animated assets for content videos
javascript-based simulations for video projects
character animation
motion graphics and kinetic typography in videos
What is expected of a candidate:
must show a high level of technical skills and ability creating the animated movement and
performance
traditional animation experience and strong drawing skills a must
positive attitude with the ability to work within a team and actively problem-solve/troubleshoot
demonstrated ability to multi-task and think creatively while meeting deadlines
specialization and/or expertise in classical animation, character animation, motion graphics,
dynamic typography and others
strong grasp of principles of design, layout and frame composition, and principles of animation
is a must
ability to follow storyboard and design reference accurately and work in a range of styles and to
work with a minimum of supervision
working knowledge and experience with Adobe After Effects (including Duik, Boa Bones and
other plugins; Forward-Inverse Kinematics, Puppet Pins 3rd party plugins – Red Giant Trapcode
Suite, VideoCopilot Suite including Element 3d and others, Plexus, Newton and other Physics
Simulators, Motion V2, etc.), ToonBoom, Character Animator, Adobe Animator, and Photoshop
Timeline Animation, etc.
ability to spot and rectify shortcomings inefficient design practices and a strong intent to
mentor and learn from peers